Claudiu Schwartz
Unreal Engine Generalist
Game Design | Development | Materials & VFX | Audio | Writing
SirKwitz 2
40 puzzle levels teaching programming through play.
game design | solo developed | 3D models & UI art by Florian Matei
SirKwitz 2
40 puzzle levels teaching programming through play.
game design | solo developed | 3D models & UI art by Florian Matei
SirKwitz
28 puzzle levels teaching programming through play.
game design | solo developed | 3D models & UI art by Florian Matei
Arhaekon
Dark roguelike RPG with turn-based strategy.
game design | solo developed | 3D models & UI art by Florian Matei
Intelligent Cycling®
Immersive indoor cycling platform with real-time performance feedback and gamified training sessions.
Contributions to: programming | procedural level design | user interface | materials, shaders & VFX |
Spirit of Europe - Origins
edutainment RPG with turn-based strategy.
game design | programming| level design | Materials, Shaders & VFX | SFX & music | writing
Startup quest - bakery
edutainment social entrepreneurship sim.
game design | solo developed | UI art by Florian Matei
FAB | Influence zones, territory, zerg creep system
Game system on Fab marketplace.
Solo developed
FAB | Bulk texture channel packer
Engine tool/plugin for channel-packing textures in bulk.
solo developed
© 2026 Claudiu Schwartz. All rights reserved.


























