Claudiu Schwartz

Unreal Engine Generalist

Game Design | Development | Materials & VFX | Audio | Writing

SirKwitz 2

40 puzzle levels teaching programming through play.
game design | solo developed | 3D models & UI art by Florian Matei

SirKwitz 2

40 puzzle levels teaching programming through play.
game design | solo developed | 3D models & UI art by Florian Matei

SirKwitz

28 puzzle levels teaching programming through play.
game design | solo developed | 3D models & UI art by Florian Matei

Arhaekon

Dark roguelike RPG with turn-based strategy.
game design | solo developed | 3D models & UI art by Florian Matei

Intelligent Cycling®

Immersive indoor cycling platform with real-time performance feedback and gamified training sessions.
Contributions to: programming | procedural level design | user interface | materials, shaders & VFX |

Spirit of Europe - Origins

edutainment RPG with turn-based strategy.
game design | programming| level design | Materials, Shaders & VFX | SFX & music | writing

Startup quest - bakery

edutainment social entrepreneurship sim.
game design | solo developed | UI art by Florian Matei

FAB | Influence zones, territory, zerg creep system

Game system on Fab marketplace.
Solo developed

FAB | Bulk texture channel packer

Engine tool/plugin for channel-packing textures in bulk.
solo developed

© 2026 Claudiu Schwartz. All rights reserved.